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Course Outline
Introduction
- What is programming and why it merits attention
- The history of programming
- The opportunity to automate tasks via software
- The role of the programmer and the computer in enterprise environments
- Current market trends in programming development
- Declarative versus imperative programming: How versus What?
- The Turing machine
- Compilation and interpretation 'on the fly' vs. consolidation
Review of Logic and Boolean Algebra
- Predicates
- Logical sentences
- Tautologies
- Boolean algebra
Your First Program
- Structural aspects
- Functional aspects
- Object-oriented aspects
- Other approaches
Primitive Data Types
- String representation
- Integers
- Floating-point numbers
- Booleans
- Null type
- Empty or Uninitialized values
- Strong versus weak typing
Data Structures
- FIFO and FILO concepts
- Stacks
- Queues
- Declaring arrays and lists
- Indexing
- Maps
- Records
- Trees
Operators
- Assignment operators
- Arithmetic operators
- Comparison operators
- Comparing values across different languages
- Bitwise operators
- Concatenation
- Increment and decrement operators
- Common errors
Program Control Flow
- If and else-if statements
- Goto statements and the associated issues
- The switch statement
- The for loop and for-in loops
- The while loop and do-while loop
- The foreach loop
- Loop termination
Creating Reusable Code
- Functional Programming
- Object-Oriented Programming
Functional Programming Paradigms
- Definition of a function
- Functions versus procedures
- Foundations of lambda calculus
- Function arguments
- Returning values
- Functions as arguments
- Anonymous functions
- Closures
- Recursion
Object-Oriented Programming Paradigms
- Representing real-world entities in philosophy and ontology
- Deciding what constitutes an object versus other types
- Class declaration
- Creating class instances
- Fields and object state
- Methods as object behavior
- Abstraction
- Encapsulation
- Inheritance
- Polymorphism
- Association and aggregation
- Delegation and relationship separation between objects
- Modules, packages, and libraries
- API sharing
- System modeling via classes and objects
- Describing and programming relationships between classes
- Programming from a business perspective
Best Programming Practices
- Pitfalls and common errors
- Translating high-level code into low-level interpretation
- Code optimization
- The KISS principle
- The DRY principle
- The 'Worse is Better' principle
- Separating abstraction from implementation
- Methods for detecting logic errors in programs
- Code formatting conventions
- Code commenting
- Software metrics
Overview of Technologies and Languages
- Application domains of these languages
- Key language features
- Development prospects
- Future directions: algorithms, code optimization, implementing patterns, design patterns, architectural patterns, and analytical standards
- Reducing control structure complexity through artificial intelligence and automated decision-making
- Choosing the right platform: individual consultations
35 Hours
Testimonials (5)
The Trainer was very patient with everybody, and was willing to repeat if people did not understand. He made sure everybody understood before he continued
Henry - Vodacom
Course - Introduction to Programming
It has given me a solid foundation to depart into the rabbit hole of programming :)
Andrew Jones - Vodacom
Course - Introduction to Programming
The lecturer had extensive knowledge about the subject matter and was willing to share.
Clive Lloyd - Vodacom
Course - Introduction to Programming
The content was sufficiently detailed in order for me to grasp the fundamentals and concepts, and the delivery was well executed.
Anwar - Vodacom
Course - Introduction to Programming
Patience and pace