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Course Outline

Introduction to Design Patterns

  • Understanding what a design pattern is
  • Core elements of patterns
  • Advantages and disadvantages of using patterns

GoF Design Patterns

Creative patterns

  • Builder
  • Factory (Abstract Factory, Factory Method)
  • Prototype
  • Singleton

Structural patterns

  • Delegator
  • Interface
  • Facade
  • Composite
  • Immutable
  • Adapter
  • Decorator
  • Proxy

Behavioral patterns

  • Command
  • Template method
  • Observer
  • Chain of responsibility (and Intercepting Filter)
  • Observer (two versions)
  • Strategy

Patterns of Enterprise Application Architecture for Web

  • MVC - Model View Controller
  • HMVC, MVP
  • Inversion of Control
  • Dependency Injection Container
  • Active Record
  • Concepts of entities and Repositories
  • System decomposition
  • Examples of component-based Symfony 2 and Zend Framework 2

Refactoring

  • Technical debt
  • What is refactoring?
  • Tools to support refactoring
    • phpmd (Software metrics)
    • phpcpd
    • phpc
  • Typical code that requires refactoring
  • Jenkins Continuous Integration Server

Requirements

Basic knowledge of PHP or higher proficiency.

 21 Hours

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