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Course Outline

Introduction to Design Patterns

  • The definition of design patterns
  • Core components of a pattern
  • Benefits and limitations of pattern usage

GoF Design Patterns

Creational Patterns

  • Builder
  • Factory (including Abstract Factory and Factory Method)
  • Prototype
  • Singleton

Structural Patterns

  • Delegator
  • Interface
  • Facade
  • Composite
  • Immutable
  • Adapter
  • Decorator
  • Proxy

Behavioral Patterns

  • Command
  • Template Method
  • Observer
  • Chain of Responsibility (and Intercepting Filter)
  • Observer (Version 2)
  • Strategy

Enterprise Application Architecture for the Web

  • MVC - Model View Controller
  • HMVC, MVP
  • Inversion of Control
  • Dependency Injection Container
  • Active Record
  • Entity and Repository concepts
  • System decomposition
  • Component-based examples using Symfony 2 and Zend Framework 2

Refactoring

  • Technical debt
  • Understanding refactoring
  • Tools supporting refactoring
    • phpmd (Software metrics)
    • phpcpd
    • phpc
  • Identifying code that requires refactoring
  • Jenkins Continuous Integration Server

Requirements

Foundational or advanced proficiency in PHP is required.

 21 Hours

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