Available both online and on-site, these instructor-led live Game Development training courses offer immersive, hands-on practice. Participants learn to effectively utilize game engines, programming languages, and design principles to develop compelling and interactive games, guiding them from initial concept through to final deployment.
Game Development training can be delivered as either "online live training" or "onsite live training". Online live training (also referred to as "remote live training") is conducted through an interactive remote desktop. Onsite live training is provided either locally at customer premises in Athens or at NobleProg corporate training centers in Athens.
Take Metro Line 3 (M3) from Airport toward Dimotiko Theatro.
Get off at Evangelismos.
The address is on Vasilissis Sofias Avenue, very close to the station. Evangelismos station is directly on the avenue.
Allow roughly 40–50 minutes total, depending on waiting/walking time.
From Athens Central Railway Station (Larissa Station)
Take the metro to Syntagma and change to Line 3 toward Doukissis Plakentias/Airport.
Get off at Evangelismos.
Walk to No. 46.
By bus
There are several buses running along Vasilissis Sofias Avenue. Nearby stops include Rigilis Street and Syntagma, while the Evangelismos area is served by multiple bus routes.
The metro is generally the simplest option, especially if you're arriving with luggage.
This instructor-led, live training in Athens (online or onsite) is designed for intermediate-level game developers and AI enthusiasts who aim to effectively integrate AI agents into gaming applications.
Upon completion of this training, participants will be capable of:
Comprehending the role of AI agents in contemporary gaming.
Constructing decision-making systems utilizing decision trees and finite state machines.
Deploying pathfinding algorithms, such as A*, for in-game navigation.
Applying reinforcement learning techniques to generate adaptive AI behaviors.
Enhancing AI performance for real-time gaming environments.
This instructor-led live training in Athens (online or onsite) is designed for artists, game developers, and absolute beginners who wish to employ Blender to develop 3D models for interactive applications, video games, animated films, and other media.
By the conclusion of this training, participants will be able to:
Acquire skills in creating animations and visual effects with Blender.
Integrate curves, surfaces, metaballs, and hair particles to simulate authentic 3D motion.
Understand the principles of non-destructive modelling and animation.
Export 3D models and assets to game engines, 3D printers, or alternative software platforms.
This instructor-led, live training in Athens (online or onsite) is designed for artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, and more.
By the end of this training, participants will be able to:
Comprehend the fundamental principles and core concepts of 3D modeling.
Explore various modes and tools available for modeling and editing 3D meshes.
Apply tools for UV mapping/unwrapping, sculpting, and painting 3D models, as well as rendering.
This instructor-led, live training in Athens (available online or onsite) targets beginner to intermediate game developers and UGC creators who aim to design, develop, and publish interactive, monetizable experiences for Fortnite players.
By the end of this training, participants will be equipped to:
Understand the fundamentals of UEFN and its role in generating user content within Fortnite.
Effectively navigate the UEFN interface, set up projects, and manage assets.
Develop and publish custom Fortnite experiences using worldbuilding and landscaping tools.
Apply basic programming concepts using the Verse scripting language.
Collaborate on UEFN projects and prepare for monetization opportunities in Fortnite.
This instructor-led, live training in Athens (online or onsite) targets intermediate to advanced 3D artists, game developers, and visualisation professionals eager to leverage their Autodesk 3ds Max skills and learn how to craft immersive real-time experiences in Unreal Engine.
By the conclusion of this training, participants will be able to:
Understand the key differences between 3ds Max and Unreal Engine workflows.
Import 3D models, animations, and assets from 3ds Max into Unreal Engine.
Create and customize materials, textures, and shaders in Unreal Engine.
Set up dynamic lighting and global illumination for real-time rendering.
Implement interactivity and gameplay mechanics using Blueprint visual scripting.
Optimize assets and scenes for real-time performance and efficiency.
This instructor-led live training in Athens (online or in-person) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led course on Athens leverages Unity, Blender, and Visual Studio to construct industrial virtual environments. Learners will design 3D models, optimize assets, and write C# logic for control system integration. Practical labs ensure the acquisition of real-world skills in simulation and digital twin applications.
This instructor-led, live training in Athens (online or in-person) is designed for game developers seeking a comprehensive understanding of UE5 and how to utilize it for creating stunning real-time content.
By the end of this training, participants will be able to:
Identify and understand the new features introduced in the UE5 release.
Leverage UE5's real-time 3D creation tools to generate realistic visuals.
Design and construct immersive visual worlds and games.
Master essential game design principles.
Produce cinematic cutscene animations.
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Testimonials (2)
I like how the course is built to the needs of what we are looking to create for work.
Alexius Burris - Weatherford
Course - From 3ds Max to Unreal: Mastering Real-Time Visualization
the point that Huba took the time to sit with me as the lesser knowledgeable of the application and go through each part and explain where i had gone wrong and how to correct the issue
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